Chat + entity graph

Ephemeral chat as graph entities peers, messages, and labeled edges on trellis/realtime.

Realtime chat is not the same as the VCS op log. Messages are ephemeral broadcasts; the graph below models them as entities and edges for inspection not persisted causal history.

Try it

  • Left:: Alice and Bob in a simulated MemoryHub room.
  • Right: force-directed graph Peer and Message nodes, edges labeled memberOf, broadcast:chat, onChannel.

Persisted team chat would use sync + VCS; high-frequency typing indicators belong in trellis/realtime. See Realtime and Agentic state.