Chat + entity graph
Ephemeral chat as graph entities peers, messages, and labeled edges on trellis/realtime.
Realtime chat is not the same as the VCS op log. Messages are ephemeral broadcasts; the graph below models them as entities and edges for inspection not persisted causal history.
Try it
- Left:: Alice and Bob in a simulated
MemoryHubroom. - Right: force-directed graph
PeerandMessagenodes, edges labeledmemberOf,broadcast:chat,onChannel.
Persisted team chat would use sync + VCS; high-frequency typing indicators belong in trellis/realtime. See Realtime and Agentic state.